Fixed an original game bug that caused you to lose two lives if drowning and be killed by a pirhana at the same time.Fixed that after level results tally, score numbers just disappeared instead of quickly moving out of the screen.Several fixes when playing in 4:3 (using dev mode or the classic mode sample mod).Fix for camera / capsule position after HCZ 2 boss.Set a proper level floor height for HCZ 2, so you can't fall into the glitchy abyss there any more.Fixed that the "Keep Shield after Zone" option could give you a shield again after restarting at the last checkpoint.Fixed a glitch when dropdashing onto a HCZ hand launcher.Various fixes for software rendering, especially when blend modes and tint colors were used.Fixed a regression in previous test build that caused SOZ ziplines to disappear.Improved software rendering blur effect to the same quality as OpenGL hardware.You can now dropdash in MGZ spin wheel triggers to activate them.
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